The magazine project was definitely a fun project, because I’m interested in joining the magazine industry. It really helped me understand what will be expected of me and how much work I will need to put into each piece of writing.
I think that the project turned out fairly well. I was happy with my broadcast script and the recording of my broadcast feature. I enjoyed writing it because I enjoy the game, and I had a lot of fun finding a concise way to explain and criticize the game for what it is.
The project took more time than I expected, but came together fairly well. I enjoy playing the game, so I think that I took the time to really appreciate its worth and really look into the critical points of the game.
I think that I enjoyed searching for the info box/graphic. Because the game is so intricate, it was hard to find a short video that would encompass most or all of the parts of the puzzle game. I honestly found it a challenge for the graphic, because of how much can be said about the game, and the amount that really needs to be shown in order to understand it.
Next time I would probably review the entire game pack instead of focusing on one particular game. Although it was fun, it was a lot of work to pick at the specifics of one game. If I were, instead, to do the entire gaming pack, I would be able to focus on the larger aspects that interest everyone, instead of nitpicking at the smaller matters that only gamers would learn to appreciate.
I think that the class overall helped to expose me the different types of writing styles in the news media industry. I’ve basically learned how to be flexible, and will be able to accept a good job that comes along my way when I am first starting up with my career.
I would recommend to students to focus on something they enjoy and are comfortable talking about. It’s hard to use jargon you don’t understand just to make sure your writing style fits the audience you intend to target.
Saturday, December 8, 2007
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